10/3/2023 0 Comments Hogwarts legacy too darkTexture quality, draw distance, shadows, vegetation and lighting are improved.This is another case of a game whose traditional lighting system is the clear basis of development and Ray-Tracing is a superfluous improvement. On PC, Ray-Tracing is too demanding for what it delivers. Balanced and Performance HFR modes can only be enabled on 120Hz compatible displays.There will even be times when we get stuck in a doorway until the other room has finished loading. All versions have stuttering problems inside the castle while advancing through the rooms. Quality mode increases texture quality, draw distance, shadows, vegetation and lighting on consoles.PS5 shows better performance in Ray-Tracing mode, but Xbox Series X framerate is higher in all other modes.We can unlock the framerate on consoles (except Xbox Series S).Shadows in Quality (Fidelity) mode have a higher resolution on PS5 compared to Xbox Series X.In this version we can choose between 3 display modes that prioritize graphic quality, framerate or balanced (the latter only with 120Hz screens). Xbox Series S does not have Ray-Tracing.Ray-Tracing mode decreases drawing distance and texture quality on PS5 and Xbox Series X.However, RT by generates too much noise on some surfaces on consoles and PC.The PC version applies ray-tracing on the ambient occlusion of the character.Ray-tracing mode is applied on shadows and reflections (except water).The quality snot displays settings similar to High/Ultra on PC with an average resolution of 1800p at 30fps without ray-tracing.PS5 and Xbox X Series have 5 display modes.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |